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http://hdl.handle.net/11667/227
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DC Field | Value | Language |
---|---|---|
dc.contributor | McCall, Vikki | - |
dc.contributor.other | ESRC - Economic and Social Research Council | en_GB |
dc.coverage.spatial | Scotland | en_GB |
dc.coverage.spatial | England | en_GB |
dc.coverage.temporal | 2023 -.2024 | en_GB |
dc.creator | McCall, Vikki | - |
dc.creator | Rutherford, Alasdair | - |
dc.date.accessioned | 2024-02-21T12:10:46Z | - |
dc.date.created | 2024-02-21 | - |
dc.identifier.uri | http://hdl.handle.net/11667/227 | - |
dc.description.abstract | Dataset pending - files will be attached around end of February 2024 but will embargoed until end of March 2024. The Designing for Healthy Cognitive Ageing (DesHCA) aimed to test, understand, and identify facilitators and barriers for various stakeholders, including older people, in achieving cognitively sustainable housing, in both new-build and retrofit contexts. The DesHCA project has developed a co-produced legacy tool called ‘Our House’ as part of its Work-Package 4, led by Professors McCall and Rutherford. The archived data attached to this work-package has been generated from 10 playtests of the serious game legacy tool that was developed. Our House is a serious game that was developed to generate research insights on how to deliver housing for older people that is cognitively sustainable and inclusive. Full background information about the Project is available here: www.deshca.co.uk | en_GB |
dc.description.tableofcontents | Please see the Archiving Overview Note for data attached to Work Package 4 of the Designing for Healthy Cognitive Ageing (DesHCA) Project. This includes a full table of related data, dates and available files. | en_GB |
dc.language.iso | eng | en_GB |
dc.publisher | University of Stirling, Faculty of Social Sciences | en_GB |
dc.relation | McCall, V; Rutherford, A (2024): Serious game data archive for the Designing for Healthy Cognitive Ageing (DesHCA) Project. Version 1. University of Stirling, Faculty of Social Sciences. Dataset. http://hdl.handle.net/11667/227 | en_GB |
dc.rights | If planning to use the dataset we request that people get in touch with the dataset owner: Professor Vikki McCall vikki.mccall@stir.ac.uk | en_GB |
dc.source | New Qualitative Data | en_GB |
dc.subject | Housing | en_GB |
dc.subject | Ageing | en_GB |
dc.subject | Adaptations | en_GB |
dc.subject | Serious Games | en_GB |
dc.subject.classification | ::Design::Product Design | en_GB |
dc.subject.classification | ::Social policy::Social Policy | en_GB |
dc.subject.classification | ::Sociology::Sociology::Sociology | en_GB |
dc.title | Serious game data archive for the Designing for Healthy Cognitive Ageing (DesHCA) Project | en_GB |
dc.type | dataset | en_GB |
dc.description.version | 1 | en_GB |
dc.rights.embargoreason | Request delayed until end of project completion | en_GB |
dc.rights.embargoterms | 2024-04-01 | en_GB |
dc.rights.embargoliftdate | 2024-04-01 | - |
dc.contributor.email | vikki.mccall1@stir.ac.uk | en_GB |
dc.identifier.projectid | ES/V016059/1 | en_GB |
dc.title.project | Designing homes for healthy cognitive ageing: co-production for impact and scale (DesHCA) | en_GB |
dc.contributor.affiliation | University of Stirling (Housing Studies) | en_GB |
dc.rights.embedded | The Serious Game 'Our House' was developed in partnership with games designer Jim Wallman from Stone Paper Scissors https://www.stonepaperscissors.co.uk/ | en_GB |
dc.rights.embargoenddate | 2024-03-30 | - |
dc.date.publicationyear | 2024 | en_GB |
dc.description.notes | Methodology Note The DesHCA project co-produced a serious game called ‘Our House’, a legacy tool to support the research impact as a method of encouraging and supporting people (both individuals and professionals working in the area) having conversations about housing, ageing and home design. ‘Our House’ is played in-person and there is an online version, with people in groups between 6 - 40. Although it can be played solo, players are usually grouped into pairs to encourage discussion and reflection on the decisions being made. The serious game method allowed for rich, nuanced, qualitative data to be gathered from facilitation notes, audio recordings of focus group discussions, and feedback forms that were gathered at the end of playtests. The archive therefore includes the collection of multiple types of qualitative data, including: • Observation (archived as facilitator notes) • focus group discussion (archived as transcripts) • semi-structured qualitative questionnaires (archived as feedback forms). The serious game was developed co-productively with older adults as partners in the DesHCA project and the data is based on interaction and discussion as people played the ‘Our House’ legacy tool. | en_GB |
dc.description.access | All aspects of the dataset will be able to be accessed online | en_GB |
dc.identifier.wtid | 1622817 | en_GB |
Appears in Collections: | University of Stirling Research Data |
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